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whats with this error im getting? pic: http://www.pasteall.org/pic/show.php?id=92576 I tried recompiling the RTP shaders ...I selected...
No one? ...no dev response either?...wtf... my progress is being halted because this issue isn't going away...and I cant find a fix for it..
I have terrain generation tools...but I wanted to edit the generated terrain a little...and then ran into this issue...
I have never had this issue before...so not sure how to fix this.. http://www.pasteall.org/pic/show.php?id=92003 There is no longer a brush ..its...
It comes out like this because I have RTP in my project ... It seems RTP wants the terrain mesh to be combined...not individual tiles ...and the...
Yes but the combined satellite image is already there ... im getting a warning about the terrain tiles not being combined...a large area is being...
I am using World Composer and Terrain Composer to make terrain ... the process goes like this: Pick an area to get satellite data from... export...
Large scale terrain.... currently its limited to 4096... but what if I want larger than 4096? ...well currently you gotta do a bit of work to...
I am getting this issue too... with the unity built in standard http://www.pasteall.org/pic/show.php?id=91663 And also with a Relief Terrain...
Yeah I don't know ... the images should already be on the terrain right?...when its done? This is my result:...
Sorry ..I keep getting issues with the same multi-resolution video tutorial.. When shift clicking on export heightmaps it works perfect ...all 4...
Thanks for the reply ... I solved that one before your response..but thanks for the reply anyway ... I also ran into another issue ...when...
The Video I posted above shows it works in Unity 5 certain shaders turn the planet pink though ....and other errors will occur..
OK ..first ..thanks for sending me the link to the new version of World Composer .... I figured I would do this tutorial for multi-resolution...
I mean ...make standard terrain(can be limited procedural also) ...then sections of voxel terrain where people can dig .. the trick is to make...
This isn't Unity 5 ready yet? ... wondering because I still get this error when importing the asset: Unity Version 5.1.0f3 64bit is this how...
Its why I decided to use procedural terrain and got rid of the voxels, I plan on mixing them though ...the voxels with the procedural terrain...
Yeah I was doing that and it still caused errors ...its a conflict with other assets in the project ...since I tested it in a fresh project and...
Hmm ...glad this is working in your projects ...it doesn't like my project.. I added it to an existing project and get nothing but errors...
Looks like they are detailed enough to land on them :-) ..quality work.