A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I'm working directly on code (readonly bugs in animation window), so: AnimationClip[] clips =...
First of all, thanks for reply, but I really don't understand what exactly I need to do and about which of 3 points you reply
Hello, I'm trying to adapt my toon lit shader and need some help. 1) How I move from cube map to toon ramp ? I put the variable, but actually...
I am trying to use probuilder as a quake-style map editor where there were previously configured scales (for example 3 standard scales with the...
[img] [img] [img]
[img] I feel like I'm so close and so far at the same time, for example I did from the mesh base a detailed version, however when I col on Unity...
[ATTACH] Thanks for your reply, I'm working in textures following this kind of style, flat but satured colors, and baking occlusion maps for...
I am developing a game that will have its atmosphere focused on cartoon graphics, my best reference in this sense and made in Unity is the game...
Guys, Is really good if you put some kind of support for emoji / smiles in chat channel.
New assets and models here... [MEDIA]
[IMG] Thanks a lot for share your idea, I did something as you suggest, using the events to replace the material at runtime, works fine ! Thanks...
@bgolus in this case, can I use something like renderer.material.SetFloat("_Alpha", f); (ok setFloat is only an example) for change it at runtime...
Thanks for share, really nice work (and heavy scene layout)
@ellioman during my tests I notice that alpha component (when 100%) not receive shadows, is possible change this (the first shader that you sent)...
Only to understand...can you talk about the files resolution ? For example, an scenario is a large file (like 1024x768 px) or you work with...
[MEDIA]
@ellioman Men, really, I don't have words to express myself ! Thanks thanks thanks thanks !!! Now I have two options for shader toon, alpha for...
@ellioman Really thanks for your time and for the change. This shader work as I need, but it has one thing that I can change if is possible....
Amazing workg !!!
[img] [img]