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Hi. The fix is in Unity 2019.3.13f1 which will be available in the upcoming weeks.
A reply from our dev: No unfortunately it's not possible. This is a design choice to guarantee data integrity to the user (no concurrent reads...
[ATTACH] You need this setting. > "Libraries" folder What folder do you mean? As I understand the library is in a form of a DLL, so some...
In addition, some of the code might be stripped. Is MySqlConnectionStringBuilder in its own DLL? We do strip DLLs, but don't strip the code which...
Can you guys try clearing cache server data and deleting Library folder? We have a customer who got it working by doing this.
What's your use case? How do you want to disable/enable it? Should be fine to remove StandardInput from scene.
I recently had a similar issue but not ending with a BSOD. Unity was crashing sometimes on my Windows 10 machine either when baking lightmaps or...
Video team is aware of this issue and are working on it. Android and Windows are mostly affected while OSX and iOS don’t have this effect when...
This issue should be fixed in 2017.1.0b4 and 2017.2.0a1. The fix for 5.6 is coming in one of the next patch releases.
Guys please ask questions at http://touchprefab.com/ I'm not checking this thread frequently. @N3uRo: I'm working on better UI support. I can't...
No, it's not.
Hi, we are looking at this issue but right now you can do this to fix it: NetworkManager.matchMaker.baseUri = new...
PostProcessBuildPlayer perl script support has been removed in 5.3. Please use...
This is not a bug, this is how static batching works in Unity 5 — you get several draw calls instead of one but there are no state changes between...
You probably haven't fetched submodules after cloning the repo.
I don't think that I understand. I checked the solution file (https://github.com/TouchScript/TouchScript/blob/master/TouchScript.sln) and it does...
Just to resolve this. GetRayIntersectionAll sorts hits by Z but it doesn't respect other render order parameters nor it knows about them. If you...
Hi. This is not the right forum to ask about TouchScript since it's a 3rd party library. Please post your questions here: http://touchprefab.com...
Right. It's hard to emulate several touch points just with a mouse.
We actually have a fix now for this bug, it should be available in the 4.6.7p1 and 5.1.1p3 patch releases....