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anyone?
I did this with the following few lines of code(c#) in the update function float h = Input.mousePosition.x - Screen.width / 2; float v =...
I've been trying to think of a way to draw a line with the mouse in game. In my program, balls are created from spawn points that fall onto...
I'm not really sure what was causing the problem, but to fix it, I just added a constraint on transform.position.y to keep it from moving up and...
I don't know why I couldn't figure it out earlier, but as soon as I posted that I did. Sorry for the needless post.
Hi, I keep having a problem and after a lot of looking and checking my code I cannot solve it, so I am looking for some help! My game is a 2d game...