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Hey Unity Forums! I'm super grateful that there's starting to be some Linux support for Unity3D. I just installed the experimental build on...
Your UV map, or texture of your grass is probably wrapping vertically. That means that a very small section of the bottom of the grass texture is...
Animations don't always have to return to their original position. Simply go into your project panel, find the model, and change the animation...
It's kind of hard to tell what might be wrong. Can we see your script and your collider component? I think what you might be doing is telling...
Hello Unity Community! I'm making a game in which the ground is made of repeating planes/tiles (They are all separate GOs). At parts of my...
Well, no, not exactly. You can't make a 2D donut with a 1 face. You probably could link the vertices together to make the entire thing a single...
@plzdiekthxbye Ah, I see how it works. Thanks for clarifying! :D Sorry if I wasn't clear, I'm not very experienced with this sort of thing....
Yes, I plan on making it by hand. My geometry isn't very complicated. Thanks again, you've convinced me to use a NavMesh. But how exactly does...
Ah, very nice link. Do you know of any tutorials or just general information on NavMesh? If not, I guess I'll go and buy one in the Asset Store....
There are 2 ways I can think of how to do this off the top of my head: Have the character have all the gun models as children, deactivated or...
Hello Unity Forums! :) I have created a very simple node-based pathfinding script using the A* algorithm (or more specifically, a version of the...
Thank you so much. This is a great stepping stone to learn how to use XML for saving/loading. Really helped me out. :)
I have the same error. Do you have internet at your location? It doesn't happen if the internet is up, at least for me. In my current location, I...
I suggest like you said, use alpha. I found it much easier to do things like this Have the end that goes down first have 0 alpha, and have the end...
Luckily, this is no longer an issue, I've found a way around it. But I still do not know if it is possible or not. Probably not.
Sorry if I wasn't clear. I've noticed in many of the example projects the things with the blue cubes and a page have a mesh renderer, and a mesh...
Hello Unity Forum users, I've noticed that when I import a fbx file from blender, or even just saving the .blend file into my project, the mesh...
Thanks so much Diviner, your videos are extremely helpful. I think I will try your method out so far. THANK YOU. I needed this.
Interesting approach, bsisko. If I understand correctly you want me to make one script that contains all my abilities and those abilities are...
Hello, I'm trying to make a simple RPG (if there is such thing :)), at the moment. I'm currently having trouble on how to organize and use my...