A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
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And still a non working download page.... :x
If the download links would actually work it would be really good. They all just point back to the same download page :x
Yep, it sure is :) Using Unity was very easy overall. Some issues to deal with but part of that was figuring out how Unity handles stuff behind...
Our first iPhone game, Rollit, is now available. Enjoy :D http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=307183792&mt=8
That's an even better idea than the flag I use. Thanks for the tip!
Thanks for getting the lightbulb turned on :) Now that I'm putting two and two together I can see what's going on. Learning new things all the...
I have been tracking down a problem and it turns out Start() is called every time a scene is loaded. That would sound ok but in this case it's in...
None that I know of, and there is the dilemma. There are, as pointed out in other posts, some other engines but not with the ease of use Unity...
16 bytes per frame?? Not using rigidbodies?? Not even triggers work without rigidbodies so it's kind of difficult to get much going without using...
I forgot to ask if my guess about what the surface normal really is in that case is correct.
What exactly is the surface normal returned in ControllerColliderHit when the hit point is on a triangle edge as in the edge of a stair step? It...
Thanks for the quick reply. Yea I kind of thought this is the case and that's good to know. Not much difference on small objects but for level...
I'd like to know how meshes are culled. A mesh with a few different materials will of course need to have each material surface rendered...
I have not ben able to find anywhere what the ,1 after the fallback shader definition means. What does this parameter do? Example: Fallback...
Got it figured out. In case anybody else run into this, the problem was that the texture type in HyperShade had accidentally been set to Stencil...
Yea it's really weird. The models that were imported in 2.0 are ok in 2.1. BUT, not if I create a new project and import them there. Then they are...
I updated to 2.1 and now importing of Maya meshes is not working correctly. Something is messed up with the UVs. It's like there's no uv map at...
This is something that has been in the back of my mind also and I'm only evaluating Unity at this point. I definitely believe Unity on Mac will...
Heh, how did I miss that one?!? Thanks for pointing out the feature differences.
I can't find anywhere what exactly the differences are between indie and pro version. No render texture on the indie version is one I know. What...