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My game is working fine in the editor, never had any crashes or error reports. But when playing a build (windows) I get sudden crashes, with...
I'm trying to setup a structure where a UnityEvent should have a default function. UnityEvent doesn't seem to have a constructor so I cannot...
I've been struggeling with this ever since 4.3. [IMG] The idle_front and idle_side are fine, but other animations seem to shift around a lot....
I'm actually already adapting a "proper" palette system, where I save the indice of the palette colours into a texture. This will eliminate the...
I don't like the idea of having to make 10 different textures for different enemies just because I want to swap a color :p Since the color change...
Oh that makes sense. That's actually really handy to know since my games are mostly pixel art, and I never use mipmapping on that. Thanks a bunch...
I am swapping one color by another. Colors are set in a texture in a pair of 2; the first color is the color to be replaced, the second color is...
Hello, I'm faily new to shader coding, so this might just be something silly haha. Somehow one of my shader properties is causing some problem...
that sucks, but thanks for the answer :)
I also had problems downgrading my project, but the scenes show up with this method, thanks. But unfortunately all my gameobjects their...
The bug is already present in the issue-tracker, I just need to know if it will be fixed soon, or if I will need to downgrade my project to unity...
I've tried 5.2 and the problem persists. It works fine on 4.6 though, but rolling back to an old version is far from optimal. Would be nice to...
Hello, I'm currently porting a game to an android device which uses the Tegra K1. However, the game crashes on this device. After some...
I'm trying to replicate the functionality of the networkmanager. Partially so I have a better understanding what's going on behind the screen, and...
I'm having a very strange issue with my statemachine. I have a StateMachineBehaviour to play spine animations (3rd party animation software). I...
I reverted the animation-controller and it seems to work again!
For some reason my state-behaviours randomly dissapear after restarting unity. It doesn't happen often, but once it does it set me back a fair...
I should've taken a better look at the docs, thanks for the response!
Hello. I've been fighting around this problem for a long time, but now that unity5 is out I was hoping there was an option to change this....
Some users seem to run into an issue where the text becomes unreadable in our game. [IMG] It only seems to happen in some circumstances. For...