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Glad I found this thread, seems to be hitting me on a M2 Max
Dealing with a similar issue as above in Unity 2019.1.10f1. I've been attempting to add UIAutomationProvider.dll via csc.rsp (and copying it into...
Hello @mikrima I'm working on a multi-platform app using UAP, but I seem to be having a bit of an issue with Android. Currently if you have...
*Bumping this thread*. Cloud anchors are nice but sometimes we need something much more persistent.
I've been looking into this too. Pretty sad that this isn't supported or extensible somehow.
Generally speaking you need to run some manner of antialiasing in order to smooth your rendered images out. You should check your render settings...
Sorry if this question is almost too basic, but how do you enable single pass stereo rendering to work with the Vive?
So after seeing lloydsummers posts I decided to poke into SteamVR, and make sure I was understanding the issues he was having. It does seem as...
I'm glad this is being worked on. I've been integrating 3D video of late and not have control over the eyes has made my job impossible in Unity...
Hey Eric, I'm getting a strange error: MissingReferenceException: The object of type 'CanvasRenderer' has been destroyed but you are still...
This is probably a simple question, but, how do you scale up FX? I need to make an effect about 100 times larger and I can't seem to find the...
Hey Thinksquirrel, I have a pretty heavy weight dynamics based project and I was wondering what the street date is on Fluvio 3? Would it be...
Running into the washout problem as we speak. Hotfix will be very nice indeed.
Thanks J, After fidgeting with it I got it work, it's *NOT* in any way intuitive. Hopefully your instructions will help everyone that comes...
I found the fonts in Tools>Options>Fonts, but for the source editor I'm limited to "Default" and "Source Code Pro 10". How do I add another font?...
Did you ever come up with a solution for this?
I'm wondering where I need to put files so that the Unity executable can read them when I am building to Mac OSX 10.8.5? I've gotten my videos to...
So everyone is still seeing this issue 6+ months on after 4's release? Not good...
So I have Unity 4.2, how do we set anti-aliasing on render textues?
Searching for something like this all damn day, thank you for figuring this out and sharing!