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https://docs.unity3d.com/ScriptReference/iOS.Xcode.PlistDocument.html
CFBundleDisplayName goes into info.plist, not into xcode project
i cannot tell you THE reason (i didnt find it, hopefully not yet), but disabling async readback doesnt help at all (well, locally on iphone 14 smth).
The problem seem to be quite different: "something" in FLOW plugin startup is too heavy/non-suitable for mobiles - it essentially hangs the gpu...
it has /Users/ivangorobets/Documents/Builds/Ebuilds/0179/UnityFramework/UnityFramework.h:64:1: error: umbrella header for module...
> Actually, we have the same problem in Unity 2021.3.34f1 argh i missed that it is in 21.3 too (and this is why you do bug reports, so qa can go...
but that's not what stack is showing: 8 QuartzCore 0x18bff04b4 CA::Display::DisplayLink::dispatch_items(unsigned...
Without more details: 3 UnityFramework 0x10456e7e0 UnityCleanup + 11216864 (LibEntryPoint.mm:210) 4 UnityFramework...
Hm, the exception is quite weird - i would assume some plugin tried to add empty folder or something like that. Can we have some repro? with repro...
1 UnityFramework 0x7f4a8c hmdPAG::async_safe::linked_list<hmdPAG_async_image*>::async_enumerate_node(void ()(hmdPAG_async_image,...
> Theoretically updating the editor version up this far should still be safe though yeah, but i see the reluctance did you try to just update...
i am honestly not sure, but https://github.com/Unity-Technologies/Graphics/tree/2021.3/staging is sure to track closely 21.3 releases, so if you...
> Also in the player.log I see this line that may have something to do with it: > -[MTLIGAccelCommandBuffer blitCommandEncoder]:403: failed...
> I HAVE THE SAME PROBLEM in 2023.2.0f. i wasn't able to reproduce the issue, can you bug report with *repro project* since this is a crash on...
Can you please create a bug and submit a repro project? (you can drop case number here, so we can check immediately)
> Any updates? Just updated to 2022.3.15f and having issues with embedded frameworks / plugins. the fix should be out in 2022.3.16f1 (some...
what unity version are you using? I just tried your project and it runs just fine for me (both xcode 15 and 15.1 beta)
um - this is a "no extra changes" fork of our xcode api (from quite long ago) - so it is essentially "dont want extra features" (which is...
You got me wrong: i DID try and saw that it reproes (thats why i said that you have a very good repro - it was easy to check); my point is to...
Wow, that looks broken indeed. You have a very good repro project, care to bug report with this one for tracking? (i will look into this in...