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I've been learning Unreal Engine in my spare time for a few weeks now, I had plenty of C++ experience prior to staring on Unity, this was like 9...
The following code is doing a 2.2k allocation on GO.AddTween ScaleTweenProperty scaleProperty = new ScaleTweenProperty(new...
I need to play a particle effect when the game is paused, ie: timescale = 0. How do I do this? In plain Shuriken I'd just use Simulate and pass in...
I'll go ahead and answer my own question and say it does work on iOS64 on Unity 4.6.5
Hi, I read in the docs that this plugin doesn't work well on iOS64 bit, I'm currently using Unity 4.6.5 is it still the case with this version? Thanks
Got it, Thanks a lot!
Is Unity4.6 UI support available in the latest version? if so how do I create Unity4.6 UI label that uses TextMesh pro? if not any ETA on the support?
I'm very confused, is Unity splitting the mesh automatically when it imports it back? I honestly don't see anywhere in the code where the split is...
I've been trying to modify T4M to add an option to split the converted terrain into patches of NxN vertices. Like the way it works when I set the...
I keep getting lost in the canvas due to the infinite scrolling, how do I find my nodes when I get lost? I lost my main node and see no way of...
I found a bug with the T4M editor, when you finish the conversion if you click other object in the hierarchy before making the selection of what...
My animations were also using up too much memory, after a lot of trial an error it turns out the reason was that I was exporting my animations...
Help us spread the word and you'll have plenty of Nitro Chimp not only on Android but many other platforms!
My game runs fine with a team developer profile, but when I use a different provisioning profile it crashes right after the splash. Anyone have...
I'm trying to download the new version of the social plugin and all I get is the 2012-8-29 version. I already installed that one, is that the latest?
Is there a reason why this wouldn't work on iOS?
Where is this lock to transform setting I keep reading about? I can't see it, sound to me like it would do something very similar to simulate in...
@numberkruncher My spheres have just colliders, no rigidbodies. It took me a while to figure out why yours was different, turns out I had my...
I greatly simplified my code to be extra sure nothing in it was to blame and here's the results. Can't think of a thing I'm doing wrong here....
The editor profiler shows me no indication of the issue, only the internal profiler does. I'd love to see those numbers in the internal profiler....