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anybody have a solution to this error? InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have...
I was wondering if there was a solution for ccdik uses in “prone animations”? Unreal engine has a solution to follow the normals of the terrain...
Needs prone animations as another type of cover and this would be complete
Any progress? I'm interested in the code for it as well
I've studied this code but can't seem to add a rigidbody to it because it floats up and bounces all over... I would really like to create a...
Can you implement a sniper function for ranged shots with a scope overlay or is there an easy way like adding a bool function "is zoomed" and have...
Are there any plans to add a TPS aim script to this for shooting? How do I go about adding muzzle flashes and other weapons? Add a crois hair? Enemy?
How do I set an animation to play based on left or right with your script? I was also wondering how to perform a aerial jump and increase the turn...
So if I drop in mesh static wave it should work fine? How do I account for edges?
I'm having an issue with trying to launch of a ramp to transition to another ramp and go down the next ramp kinda like two half pipes side by side...
Can this type of motion be transferred to work with meshes and not terrain? I can't covert my curling wave to a terrain so... Or can someone...
Im getting an error... using UnityEngine; using System.Collections; using eDriven.Core.Util; public class Timer : MonoBehaviour { int _count =...
how do I put it in Unity?
Is there a way to make a countdown timer and when it reaches 0 load or reveal another button like " play again" I can't seem to find an answer. I...
I dont know how to send an example. steps please.
I have Move-Turn_Jotstick turning and moving on same joystick with banking animations for left and right...when I add this script to my game...
I want to raycast to surface normals and rotate character controller to match surface underneath( like a skateboard ramp) and implement easy touch...
Does this work with unity 3.4?
the problem is my player bounces all the time can you give me instructions for using this script in unity 1 setup 2 linking script 3 objects...
could this control setup be applied to virtual joystick in Unity? any suggestions on creating a game like this for a newbie? and any code? I know...