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Hello, I've been having a continuous problem where even a few simple shapes causes my graphics card to crash, and a few times, causes my laptop...
Can they put that in the next version? Could they maybe make a patch for it?
Hello, I have an idea of where I would like to create a 3D project based on a center point of Vector 0, 0, 0, and I would like the physics,...
Hello, I was wondering if there is a way to select some dependencies, but not all dependencies to export in an asset or a prefab. For example,...
Thank you.
Are some laptops designed to get hot and automatically shut off over even 100 simple shapes that have all their meshes combined, because of the...
When I run a Unity game I designed with about 100 simple shapes or more, sometimes, my laptop shuts off and is hot.
Yes. I downloaded the latest drivers from the Nvidia website. Vsync was already on I believe.
This is what I get...
Hello, I have been able to run games like Minecraft with no problem. Never has my video card ever crashed when I play other peoples' games,...
Hello, I was wondering if it would be an interesting idea if when a user selects to have their game 'paused' during an error, the next time...
I am looking more for something I could directly import into my Unity project.
Hello, I was wondering if Unity has come out with a way to receive microphone input yet, and convert it to text so that the users can verbally...
Hello, What if I would like to find all the game objects that have certain scripts on them, instead of having to remember to 'uniquely tag'...
Hello?
Hello, Is there a function than can return a Vector3 location of a random point along any navmesh? Thank you,...
Hello, I have some folders with red exclamation marks on them, and every time I try to collaborate my project, I get a message that says that all...
Hello, What can I do to get the clustering process to stop freezing around processes 5 of 11? It's been over 3 hours long....
I had an interesting solution. The function that is set up to read the files uses Resource.Load(), but I used File.ReadAllText() and noticed that...
I have never wrote a 'build post-processor program' before, and am unfamiliar about how to construct the coding in order to do such an operation....