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You could re-write the XamlPlayer using Unity's (Mono) C#. I realise it may not be easy to do, but once it's done you'll have a cross platform...
If NoesisGUI is as good as it appears to be then I think Unity should acquire the company/team and integrate it into Unity... just like they did...
You could always port your XamlPlayer application into a Unity3D application, either as a standalone, an editor plugin, or both.
I'm looking forward to the freeware GPL release of GNU-nity 3D Pro ;)
@MaDDoX Congrats on the release of RageTools. Just curious about the upgrade path for PRO, will the upgrade be handled through the Asset Store,...
Yes, I have rebooted my Mac and PC and the problem is still occurring. It's been over 2 days now and I still can't access the Asset Store. I...
Bump. It's been over 24 hours and I still can't access the Asset Store. Is anyone else experiencing this problem?
I have tried to connecting to the Asset Several times over the last 6 or so hours and I keep being told that I am offline. I have tried...
@ p6r Thanks heaps for uploading the images, I can see them now. The models you've made look really nice, especially the ladder. With...
@ p6r, Darloc and HTH_mrsnake I have tried viewing this forum thread on Windows using Chrome, Firefox IE; and have also tried viewing it on OSX...
@ p6r The initial post in this thread says "You can see the small bridge I have made from just one 3D object..." By that statement, I assumed...
@ p6r Where'd the picture of the bridge go?
In the absence of someone else who knows better than I do responding to my question, it appears that no simple method for inputting Unicode...
Thanks for the reply Eric. Unfortunately I'm using Windows, so does anyone know how to enter unicode into the Inspector under Windows?
Bump ... anyone?
Does anyone know how to enter unicode characters in the Inspector?
Is it possible for users who licenced SM2 (and EZ GUI) outside of the Asset Store to have their existing licence recognised by the Asset Store so...
Does the inclusion of SM2 in the Asset Store mean that it is now the "official" sprite system that was promised in Unity 3.x?
Maybe they could just bring in one of those court stenos so she can type what's being said and post it here It's 2:18 am and I still can't see...
I've created a model in Blender and saved it as a .blend file. When I import the asset into Unity the model rotates 90 degrees around the X axis...