A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Also, I have a match game with 4 objects and when I build my grid I have about 64 Calls and 77 Saves. But when I try and be smart and just use 1...
I have a few questions about building a 2D map akin to Zelda. http://www.zeldacapital.com/Games/maps_alttp/light_world.png I have a 1x1...
Have to set your texture to Texture and Wrap Mode to Repeat.
Is this the only way to resize a GUI texture other than making the image a background to a style? An option to scale the chosen image up in the...
Well... Orienting the image correctly helps a lot. Any admins feel free to delete this thread or leave it up as a reminder of my stupidity.
I have an arrow texture on a particle. Is there an option to get the arrow to face the direction of movement? They always face up in screen space.
I'm having the same problem. If your texture is small then it wont stretch to fill up the space. Dose anyone know if you can force the...
is anyone using Playmaker with this? I have used someone else's code that was made for a different advert plugin and made this. using...
bitter - I just want to add it to the Google Play store. I thought you needed the code and service binder to do this so you could update the game...
https://www.assetstore.unity3d.com/#/content/3190 I understand that this is the Package I need to implement my Google Licence Key but I just...
What about if you need 10 of each item? Just have 10 instances? Creating an object that's in the scene makes it jump less but its still noticeable.
I have my game in a sort of finished state but I just have problem with creating and destroying objects making the frame rate skip on my S3 Mini....
I'm not smart enough for that. This works, so it's fine. Thank you.
Ok, I just searched for the terms you talked about and found this thread:...
[attach] This is what I'm getting. It may be limited but I know it should work because its been done here:...
[attach] How do you define the new texture then? And why doesn't this work? SetTexture [_Texture1] { SetTexture...
Been messing about with them but I still haven't gotten what I wanted. I know what I want to achieve is easy, I just cant do it.
Shader "Custom/IlumBlend2" { Properties { _Color ("Color Tint (A = Opacity)", Color) = (1,1,1,1) _Texture1 ("Texture1", 2D) = ""...
Well I got told to look at this: http://docs.unity3d.com/Documentation/Components/SL-SetTexture.html So I just copied and pasted. Deleted the...
Shader "Custom/IlumBlend" { Properties { _Color ("Color (RGB)", Color) = (1,1,1,1) _Texture1 ("Texture1 (RGB)...