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That is half right. When they collide I want the particle system on the cube to play ONLY if the particle system on the sphere is playing. I hope...
Ok I have gotten a function that checks the collision. The problem I am having is getting the particle to start on the cube ONLY when the...
Yeah I found that out just before I checked back here. Sorry super noob mistake. Thanks:)
Hello, I need to get my gameObject to sence collision with another gameObject. This is the script I am trying to use but isn't working: function...
Hello, I need a way to change the color of my GUI box color when my var int is = to 1. If the int is not = 1 the I would like it to be the normal...
Thanks! Works great. :)
Thanks this works great but just need to add one thing, how would I get the min. number to 1 and the max number to 5? Thanks:)
Hey, I am trying to get something to count when I move my mouse wheel. So when I move my mouse wheel foward it will count up and when I move it...
Hey, is it possible and if it is how would I do this if i had 2 GUI boxes and one of them is yellow, and if i scroll down on my mouse wheel it...
Hey, so what I am looking for is a way to get a particle system on my cube to start when it touches my sphere when it has a particle system...
Hey, I have this script on a game object. When the game object gets destroyed I would like a GUI texture to show up. This is what I wrote, it will...
Awesome:) Will try this out and let you know the results! Thanks:)
Ok so make the GUI text script that shows the score for example "score" and then in the eniquality say, if score > 0 then the other script can...
Hey, I have a GUI text that keeps the score of when I destroy an object. Is there a way to have an eniquality that is like, if gui text is > 0...
Hey I have a script that when I click spheres drop from the mouse. I attached a script to the spheres that drop so when I press e they will get...
Hello, I want to get my GUI text to add 1 to the previous number of objects destroyed. For example, if i destroy a cube I want the text to say,...
I tried this and it dosnt work either:( All i the things seem like what you would need though so maybe its written in the wrong order? If you...
Hello all, I have been trying to get this script to work but I am pretty sure I am writing it wrong because it isn't working. Basically it...
Ok thank you for that:) But could I get an explaination of what it is? I dont really know what the difference is between GameObject.Find is and...
Hey can some one give me a more in detail explanation of GameObject.FindGameObjectsWithTag. I find the one in docs kind of confusing. If you...