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Exact same issue here! Windows 8.1 64-bit Unity 4.2.2f1 Using -force-d3d11 worked, but I consider that just a temporary fix. Unity Tech,...
Anyone with updates on this?...
I deleted the registry but the default resolution in the Build is still different than the Native. Well, maybe I didn't delete the correct...
Actually setting both "Default Is Full Screen" and "Default Is Native Resolution" have no effect after building the standalone. It's broken. Even...
I set Unity to "Run as Administrator" but now it doesn't let me drag and drop assets in the Editor. OS: Windows 8.1 64 bit Unity version: 4.2.2f1...
Thank you, and good luck to you too, lumen.atri! Yeah, that's for sure a broken feature. The engine is simply not respecting what is set in the...
That's one of the things that keep happening to my builds. The build will only display correctly the windowed/ fullscreen after closing and...
It's not working here as well. Checking Default Is Full Screen and Default Is Native Resolution seems to make no effect. When I open the build,...
Bump();
Thank you very much for the reply! I got the application to work as intended. All I need now is to add some exceptions so the app would be able...
I'm working on an application where the user simply pastes multiple lines of links/ urls into a GUI.TextArea, and after that he will have all...
Thank you. I'm almost out of time atm, but I intent to read it soon. Meanwhile, I'm using the "UVScroller.js" script which comes with Bootcamp...
Thanks for the update! I just updated but UE still tells me the version installed is 2.6.1 when I go to Help>About I tried reinstalling but it...
I did, but I was missing the "lock icon". I found that and will see if it fixes the bug for an extended period. Thank you Jessy.
Thanks for the reply. I don't remembering switching to Debug Mode, as so I don't know how to disable it (if it had been enable for some reason)....
Sorry, I forgot to report this: - Sometimes, after clicking play in unity and going back to tweak the code in USE, USE seems like "I am loading,...
As the picture shows, the Transform shown on the Inspector suddenly becomes strange. It's displayed in a wrong way, even telling me the w axis!...
I agree, this seems not to be too viable, but maybe I could have similar results using an animated texture?
Yes, it's wrong to bet my cards on something I have no control of. But the game asks for the aesthetic effect. What I need is the most...
Yes, I do want to create the z-fighting effect, because this has something to do with the gameplay I'm working on... But I'm enforcing this to...