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Haha, yeah. That wouldn't be optimal. I have hundreds of objects to change anyway.
Hey guys. Is there a way to control the bloom (the image effect on the camera) on a per-object basis? I want to decrease the intensity on some...
Not sure what this means. There's another tick box in the build and run settings? I don't see anything. I have them unticked in the little...
Hi there, I'm trying to build my game without the lightmaps that I baked. I want to see the difference. Any way I can turn off lightmaps in a...
Yeah, I think this is a pretty major bug. As an artist, it's in my interest to bring out all the best qualities I can. Right now Unity's set up is...
This is exactly what I want too. Currently our game is using light maps for all those soft shadows, but we are losing the nice, hot specular...
bump. I'd like an answer to this too.
In reply to Eric5h5: This thread IS the top result on google if you search for "double sided shader unity." I felt I should let you know that....
Hello, Perhaps I too have missed it, but I don't believe that this thread has addressed how to create a custom brush to edit the terrain with....
bump
Hello, I need to import a rigged model from 3ds max into unity, and I would like to know if unity supports basic rig modifiers such as skin and...