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Its worth noting that scope creep is just as present in all other kinds of software dev, its not a special problem for games.
This is a fascinating subject and one that I think is often poorly handled in games. Get it right and the richness in the game will be ever...
Looks like potentially a great game, will be following this - best of luck.
[MEDIA] And an updated game trailer for the Green-light Campaign
Please vote for Mammoth Gravity Battles on our steam greenlight plage: http://steamcommunity.com/sharedfiles/filedetails/?id=498809083 [IMG]
We have a Steam Greenlight campaign and need all the help in the world - if you like the look of the game, please pop along and vote, thanks....
Gigi - you should host a proper debate as the podcast. "this house believes that ethics are irrelevant in computer games, discuss"
Great topic. I had a friend at school who wrote a football management game. He did the interface (text) and all the buying and selling of players...
Great article here: http://www.gamasutra.com/blogs/HermanTulleken/20150729/249761/Color_in_Games.php Even if you don't read the words (which you...
Relying on determinism only works for entirely deterministic closed systems like orbital mechanics. We have player input which is not...
As you and BoredMormon say you need to store a time series of your games state, there is no avoiding this. The way I would do it is to make sure...
I like the concept and enjoyed the episode quite a lot, for me it was a little too long and a little long winded, but that is a style thing and as...
David, For sure, iOS will probably be next. I'm concentrating on the marketing for the Android version right now, but when that calms down, I'll...
you are a twisted genius
I love the setting, reminds me of the film "Silent Running". You should post screenshots and video here if you want more feedback.
Looks fantastic, definitely my kind of game. Look forwards to see how it develops.
I feel your pain, I'll download it and give it a go tonight.
And now a general trailer for the desktop version: [MEDIA]
Sorry for answering an old post, but I can't resist. I would advice not to do this using pixels there is no need in Unity. For Mammoth Gravity...
Read about design patterns, even if you don't like them they are a useful language for talking to others about design. Also consider reading "Code...