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I've followed the link to enable bug reporting in my project, but it doesn't seem to do anything and just dumps me onto the page that lists all of...
Just throwing in my 2 cents that I was able to fix this too. What fixed it for me was similar to Velo222's suggestion above, but the issue was I...
Okay, I'll try that. Would that be as simple as editing the outputted shader? I'm assuming so because I am not seeing the blend mode elsewhere...
Hi, question for you Jason. I have a terrain exported from World Machine. With the standard shader, it looks like this: [IMG] As you can see,...
We utilize Analytics, and are looking to use Ads in a mobile add-on game for this one. Cloud Build is unfortunately out of our budget at the...
Hi Unity! Just wanted to say thanks for including our team in the beta for Collaborate, we are really excited to have integrated version control...
At lines 66-67 on the script below, I set the Y value of where the scroll view is looking to be Mathf.Infinity, which should theoretically cause...
So I am currently well underway with my current pet-project, a Quake2-like arena FPS. All weapons are ingame, functioning, interacting with...
(Sidenote, made another version of this thread in Unity Support, ended up restructuring the code entirely to clean it up and ran into the same...
Hey guys, I'm coding a small space themed RTS-type project (which got really complicated, really quickly) and in my Unit script, in the portion of...
I second the crap out of this. The current resolution dialog is ugly and clunky, and could definitely use some customization features. Even if...
https://twitter.com/optimisticindie I'm sure we can all find humor in this one!
At first, I thought you pulled a Battlefield 3 map into Unity. Then, I realized that this was all custom, and my jaw fell through the ground,...
Sorry, just bumping this so we can get the desired number of replies. Variety is needed for proper data gathering :)
No, I've made Windows exports on my Mac that work on Windows 7 x64. Everything's compatible. The whole point of Unity is to ensure you aren't...
I'm developing a game's universe by putting everything--storyline, character profiles, weapon balancing, everything--on a publicly viewable (but...
Added to my shopping list. I hope Unity Technologies approaches you guys to include this into the default Unity package, because I'm tired of the...
Because it's assumed that in order to run Unity standalone games you have to have a Pentium 4 CPU (which is ooold yet still capable of running...
Well played, sir.
Hey guys, just a quick little survey I wanted to conduct to see what kind of hardware setup fellow Unity users happen to be using. Since the...