A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
the system is pretty fragile and has undocumented requirements, or bugs depending on your point of view. My advice is to copy a working generator...
I've been using the polymorphic structs generator without any issue. I now want to create my own generator and as I first step I modified the...
has there been a resolution on this?
and or slash costs... they employ 7000 people and buy companies for billions
collider->GetLeaf(new ColliderKey(1, 0), out var c))
I have a compound collider and I would like to obtain the collider that represents the physics shape attached to the root entity, can anyone...
The docs for CleanBundleCache say: "Removes any AssetBundles that are no longer referenced in the bundle cache. This can occur when a new, updated...
Im storing my assetbundles on S3 and as far as I'm aware there is no way to atomically update multiple files. This leaves a small window where the...
you need to to try downloading and check the error when it fails:...
Our game downloads required bundles on startup, and I would like to show a message if the device has insufficient free disk space. I can query the...
[ATTACH] I feel your pain, but Unity made it pretty clear. I also rely on runtime conversion, and while my case is not very complex, I...
you could try https://github.com/bassmit/lineburst/ I haven't updated it in a while, so let me know if there are any issues :)
Unity touched on the reasoning here For some this change means lots of work reworking existing code, and if you want runtime conversion you will...
Pre 1.0 I used the following to destroy all entities: EntityManager.DestroyEntity(em.UniversalQuery); which in 1.0 gives this error:...
Edit: I'm assuming even though the classes have not been removed yet this just doesnt work anymore Im upgrading some code to from Entities 0.51...
When I make a change to the addressables profiles I dont see any changed files in the diff, can I not version my addressables profiles?
If I set the default local group build and load paths to remote the monoscript bundle shows up in the remote build path. Does this imply I can...
In the Build section of the Addressable Asset Settings there is the Monoscript Bundle Naming Prefix setting. Can someone explain what the...
Using the mediation package, can I simply initialize UnityServices and load an ad when my app starts up and safely show it after a long time, or...
@Ortiz_Daniel Thanks for considering the issue. What would be even better imo is if test mode was automatically enabled in development builds in...