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Thanks for the help, that was the issue, I can't believe I missed that!
Thanks for the reply, I have been going over the script, trying diffrent things, can't seem to make it work. I tried reimporting assigning the...
Line 12, which is this transform.postion = Vector3(Mathf.Lerp(transform.postion.x, player.postion.x, Time.deltaTime * smoothValue),...
Hi, I'm attaching this script to my camera so that it followes the player smoothly, problem is it keeps giving me a NullReferenceException var...
I tried that already and got this: InvalidCastException: Cannot cast from source type to destination type Any idea why?
Hi, I'm making a simple topdown shooter and am having an issue with parenting the weapon objects to the player. When the player picks up a...
Hi, I'm working with Unity's GUI system for the first time and I have run into the issue of scaling my games HUD based on the screen resolution....
Bump
[IMG] Thanks for the reply Eric! What do you mean by add padding? I tried using clamp instead of repeat, nothing changed unfortunatly I did find...
Hi :) I'm having an issue which I assume is very simple, please take a look at this picture: http://imageshack.us/photo/my-images/818/helpv.png/...
UniSciTE had and has the auto complete, so its not really a trade off :/ Thats a good suggestion though, about keeping the scripts open,I'll try...
Yeah it's very frustrating, and your very right about the break in workflow! MonoDevelop is fancier, but I don't need that if its this slow....
I switched back to UniSciTE because MonoDevelop was slower to open (I have an i7 950 so I doubt its my machine) and found that the word highlights...
Hi, I'm trying to make a super simple topdown shooter, I would like to make the player object look at the mouse cursor position all the time (no...
you could model and texture lumps of sand that don't look too out of place on your terrain, place them on the terrain, then when the player clicks...
that makes sense, eventually when I (hopefully) make a few bucks off of indie i'll buy pro pretty much just for the shadows and image effects.It...
I know what your saying Jessy, but I definatly agree that the gallery needs some serious updating, they also might need to update some of there...
javascript is normally used to make interactive controls for the internet, it goes along side with languages like html and css to make websites...
yeah, your right, it would just be way easier if I could simply destroy the object. Thanks for your help, it is much appreciated! :)
I've figured out that it only dosn't fire when the object its colliding with is destroyed, but it does if the object its colliding with is moved...