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cant get it working dunno maybe a bug? im geting Blue Verts Coeff Max Distance : 0.1999994 for Green Verts Coeff Max Distance : 0...
hey reissgran, im reading the vertex colors with this code TEST = GameObject which has the painted Vertex color mesh in Editor and has tag...
hmm its not working some how all vertex colors are blue im doing folowing things i have mesh body parts head / body / feet /.... and adding my...
ahh nice just bought it xD
hey reissgrant, is it possible to read the vertex color positions through scripting and pass it to a mesh which i want to create a SkinnedCloth...
bump :(
hello everyone, is it possible to save the vertex to an variable and read it and attach it to an mesh? as it says here "Typically, you will...
Check this out! http://www.unifycommunity.com/wiki/index.php?title=Radar
Good work! but just a little suggestion! would be better to seperate 4 buttons outside of the inventory for 4 more bags instead. like in WoW...
Thanks for the hint andeeee! had to script alot more than 3 lines :P maybe its not professional way... it works perfect in Unity Editor but...
Nice Work! -some animation needs a rework. just compare it with r/l motions :wink: that guy with the shield... if he is slaying hes sword he...
Hello everyone, im trying to Drag a GUI.Box and having problems with the x, y position of the box. how would i get the relative mouse...
looks good! but a suggestion at the end of video on the mountain u see many squared Cliff Textures in a row try adjusting the Tile Size of Cliff...
just one word! AionII ? :P Great Job!!
Hi andeeee, thanks for your help! i have used RepeatButton and it worked ^^ but had some problems with other functions which took me almost 2...
var cursor : Texture2D; var normal : Texture2D; var x = 0; var y = 0; var w = 32; var h = 32; function Start() { Screen.showCursor...
now it works for me using UnityEngine; using System.Collections; //public class MainMenu : MonoBehaviour { public class...
using UnityEngine; using System.Collections; public class MainMenu : MonoBehaviour { private string Omuni = "Omuni Online"; private int...
change ( Application.Loadlevel(1); ) to { Application.Loadlevel(1); }
i think i have forget to post an important part of this script ^^ "Slot" is a GUI.Button and it automaticaly set to GetMouseButtonUp and it will...