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thx theolagendijk this really helped :)
That's a mess ! I have 20+ scenes with different settings & camera setup how could you guys leave something like this to be released i don't get...
I forgot to mention that his is not hapenning with metal API and there is a bug report here...
Hi, I have spent the whole day and night to find a solution to a problem that occurs only on iphone 5 / 5c. As these devices only support opengl...
Really interested by some infos about this too !
hi Andrew, Just to let you know when using the "keep aspect ratio" on a ugui surface the video works the first time but doesn't show up the next...
for me it works in the MediaPlayer.cs class i changed this line (in the Update method) if(!m_Control.IsLooping()&&...
Hi i'm really interested also by this plugin but the only issue that is preventing me to buy it right now (testing the trial version) is the...
Hello Guys any news on this one? We have exactly the same problem since our migration to Unity 5 all the cloned at runtime objects are losing...
Thx for the info Phil we will wait for p4 :)
Hi ! I have been updating my unity editor to 4.6.1 p2 (mac version) and right after that when activating an InputField we had no more keyboard...
Tx for your feedback Zapgun :)
Hi All, We are really proud to announce that we have released our new game on the ios platform (android will follow soon). The game is called...
Hello Bento, Really you did a very nice job with Uni2D and the timing for the 2.0 couldn't have been better for us and for our new game :)...
Hello Prime31, I have multiple leaderboards in the game i'm working on and i display all the user's scores in the level selection view. Right now...
Hi Prime31, We are using your plugin GameCenter in our upcoming game. I'm currently testing leaderboards challenge. Everything is working quiet...
Hello Bajeo sorry just catched your message. i'm in a hurry to release a mobile game since last week so i had to put my particle-lab on pause for...
Hello RC-1290, I pass all the parameters on every update to the compute rendering shader so i don't think that's the issue. I probably miss...
Hi I'm currently experimenting with dx11 compute shaders and sm5 (so powerfull!!) and have already made some nice stuff but i have a stupid...