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Seeing the same thing right now on a new project, Unity 2022.3.12, SteamVR Plugin 2.7.3 (sdk 1.14.15), OpenVR XR Plugin 1.1.5, XR Plugin...
Thanks for the update - that's very much appreciated. Good luck!
We're using Plastic Cloud (from long before Unity got involved with Plastic, lol) ... and it looks like we're now getting that same error due to a...
Um, nope. That will crash Unity on startup (tried with 2021.3.5). @cristianm_unity ... am I doing this wrong or is this not properly implemented?...
Hrm, ok ... and just setting BuildPlayerOptions.subtarget apparently can switch Unity over to Dedicated Server builds - but it looks like this...
Why is BuildPlayerOptions.subtarget of type int and not StandaloneBuildSubtarget? Had to see the posting in this thread that mentions how to build...
I'd also be interested in that. We're currently using an older version of Entities and it still seems to work okay'ish. We have started porting...
Unity!? Unity!? What has become of you? Does anybody else in here feel the way I do? Well, obviously yes (even though I don’t think anyone will...
We'd need this to be able to route Vivox through FMOD and do proper spatialization.
A few steps further, I get quite a few of these: Temp\GeneratedCode\<pathToOurClasses>\<OneOfOurSystems__System_1156873174.g.cs(12,13): error...
Hi! I'm currently trying to upgrade a 2020.3.18, Entities 0.14 project to 0.50 and it looks like FixedRateUtils silently disappeared in 0.50. That...
We're on Unity 2020.3.18 and VT looks like it could solve a few problems for us ... but we'd need it for URP, and we'd need it for mobile (Quest)....
Hi Gregory, yeah, uninstalling and re-installing fixed it for me.
Hi there, I'm currently trying to update Unity Accelerator to the most recent version. Unfortunately, at "Ready to Install" where it says...
Have you ever found a solution to this? We're experiencing the same thing: Using Unity Accelerator and while sometimes, switching project is...
No. VR without stereo rendering is extremely disorienting. The cool thing about fixed foveated rendering is that it's barely noticeable because...
You put the Vive Tracker binding files into the same folder as the controller binding files. Usually, that will be StreamingAssets/SteamVR/ in...
Yes, this did solve the issue for me in the past. I occasionally clean up my Library folder, keeping only the files I need for configuration and...
... almost ten years later ... I'm trying to download two of the Audiodraft packages but they are no longer available. Does anyone know what...
If I understand your question correctly, then yeah. Obviously, you can't serialize scene references into a prefab. But what you can do is have a...