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@chris: Sorry about that. There's a bug in Assets/vostopia/authentication/scripts/VOGStateAuthNewUser.cs. I've fixed it and will include the fix...
Hi, Sorry about the way too late reply. We have also recently discovered the stamping order bug, but as you say it's random, and very hard to...
Hi, Guys! I've updated the api to version 2.3 (http://vostopia.com/developer/downloads). The most important change is that Tthe photon cloud...
Hi! I just looked over the examples on our website, and realize they are not in a great shape. I'll try to fix the examples next week. In the...
Hi Octopixel, The reason your character is not affected by gravity is that VostopiaBasicLocomotionController uses CharacterController.Move to...
We don't use the webplayer cache, but rather rely on the browser to cache the downloaded files. The webplayer cache is only for assetbundles (not...
Upgrading to the commercial plan will not improve loading times. Are you using the pro version of Unity? If not, try to disable CombineMeshes and...
I've now updated the vostopia-facebook example to work without authenticated referrals. Check it out on...
@yunspace, Yeah, I just discovered that Authenticated Referrals are deprecated (and in fact now no longer available at all). You definitely are on...
@yunspace, 1) Yes, use the version from our website for now. 2) The user management system could use some love. We're working to get...
@Pyro, on the AvatarController component, you can enable "CombineMeshes" this will enable texture stamping and mesh combining and reduce draw...
Certainly! the mecanim support hasn't made it to the asset store yet, but on our download page http://vostopia.com/developer/downloads there's an...
You can find a list of clothes and base parts that you can use for npcs here: http://vostopia.com/itemdocs/vossa_items.txt...
Sweet! Good luck, and I'd love to see what cool stuff you can come up with using the avatars (feel free to post screenshots etc) :)
Mixamo got back to me, there is a bug in the mixamo auto mapper, which translates from vostopia bone names to mixamo bones. Mixamo are working on...
I've just tried the mixamo shop, and can confirm your problem with the toe. I'll poke my contact at mixamo and see if there's anything we can do...
Do you have the mixamo animations downloaded as fbxes? If so, you could use Unity4 and the mecanim retargeting system. It works like a charm. If...
Hi Mikie, No, it's not like Daz, where you as a developer set up an avatar. The idea is that the users get to set up their own avatar, and bring...
Yeah, version 2.1 is built with Unity 4.0.0f5, so the mecanim demo on http://vostopia.com/developer/downloads should work for you.
@Zubba, are you interested in trying it using mecanim? :)