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I'm getting an error on Android I don't get on iOS ;- (my debug) Screen.width:1920 Screen.height: 1080 ReadPixels was called to read pixels from...
Just bought Fingers - all working as expected so far. Any way to get a %accuracy on the gesture? +/- 5% is fine.
Profiling the game [ATTACH] [ATTACH] see the Animation.Sample go from 8% to over 30% of the CPU usage in about 30 seconds. It continues to climb...
Shader8 only renders without ShoreFoam fine on PS4. With shoreFoam (LOD0) the foam is not drawing as per PC build (Screenshot) Some shaders...
It's on PC and PS4, not android but I'll look at the render queue, thanks ;) [ATTACH]
The hull of the boat under water is drawing white on the OceanShipsWithIsland scene. Unity 4.3.3.2 (DX11) - affects PC and PS4. Some setting I'm...
I know this doesn't work but how can I jiggle/offset each character in a string for GUITEXT? for (int i = 0, l = achievementMessage.Length-1; i...
Hi, I'm enjoying the tutorial and started working through the code to understand what's happening. I very occasionally get a NaN error from this...
I'm working on a Windows App and when the full game is unlocked from a trial I want an extra level of security to stop someone copying the game...
Thanks, better?
I'm using XAML callbacks to find out id the game window is in snap mode or not. The following code works if the Snap window is only 1/4 screen...