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If it does not work it is not an option.
That asset package throws up errors and would not work when I tried using it. I did specify Unity 2019.3.
I am all for the way it was before. Just a generic 3rd person controller.
Part of what makes Unity so popular is that it was easy to use. Now it is taking steps backwards and becoming more difficult and time-consuming...
Am I to understand that there is no standard asset package for unity 2019.3! That renders the program completely useless for the vast majority of...
Where is the new standard asset package for Unity 2019.3?
With no verbal descriptions and direction, the videos are a little confusing.
Thank you for your time. Have a blessed day. :)
I have worked with scripts before and seldom visit the forums for help. I am 53yrs old and have a full time job and my time is very limited....
Current errors are:
Unfortunately I still have little for benchmarks. All of the tutorials and programming sources assume that the person reading it has a certain...
If I could learn how to fix these last 2 errors that would be a key part of my learning experience. I will then have a benchmark/reference point...
I truly do not understand this. Most of the help forums for this type of thing all say that people should learn before they post anything. The...
I really did think that I followed the video close enough. My bad. This is my way of learning C#.
using Photon.Pun; using Photon.Realtime; using System.Collections; using System.Collections.Generic; using UnityEngine; public class PhotonLobby...
Fixed it.
Now I have the following errors: I am trying to understand the jargon but it is not making any sense to me.
I can find the lines where the errors are. I do not understand the terminology that is used to describe the error. 1. I have corrected "public...
Added that and now I have the following errors: I am very confused that this worked in the video but not for me. If a script is needed to make...
using Photon.Pun; using Photon.Realtime; using System.Collections; using System.Collections.Generic; using UnityEngine; public class PhotnLobby :...