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Just wanted to say that this worked for me. I just added a WaitForEndOfFrame() to the end of my coroutine and that solved the issue.
I've used Photon Fusion beta and I can honestly say it's the best networking solution for Unity out there. Great job guys!
Fixed by changing my AR plane shader.
Hi, Today I updated my project from Unity 2020 to 2021.2.2, as well as updated all of my AR packages to the latest. As a result, I'm noticing...
Happy to report that all is working so far.
https://unity3d.com/unity/whats-new/2021.2.2 2021.2.2 has been released. It looks like the input lag issue is under both "Known Issues" and...
Hi, Do you have any tips on increasing performance? I'm using the IP address for connecting via USB cable. I know this because I use the IP that...
1. No 2. Yes, the AR Foundation Samples project is able to save the AR world map in their demo scene. 3. Yes I'm building on iOS, there's no...
Might have found another bug. On macOS the ARKit ARWorldMap example throws this error when loading the map. The buttons are also not tappable in...
It's fine. Frame rate and quality is less than I expected with a wired connection. I find myself still making builds regularly to fully test the...
Hi, I'm getting this error when first connecting in play mode. Using latest version of AR Remote and latest Unity 2020 LTS on Apple Silicon. Any...
On macOS Apple Silicon Editor 2020.2, there appears to be a bug where inputs are 1 input behind. It's a bit difficult to explain but every type...
This already exists by default (possibly only in Unity 2021.2+). Open your Addressable settings and there's a checkbox to build them when your...
Still happening when I have a PlayerInput component on a GameObject in my scene. I can't exactly upload our entire game to the Unity bug reporter...
Has to be one of the longest running Unity projects on the forums :D
Position filled
Fixed it by changing encoding in Notepad++ to UTF-8 [IMG]
Hi, I think I have discovered a bug in Unity 2020. My package works fine in Unity 2019. When I try to load my package in 2020 I get this error:...
Figured it out. *.meta was in the gitignore.
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