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Much appreciated thankyou
Hi there, when I sign-in anonymously using UGS, the call is returning all of my relevent player information, except my player name which is null....
If anyone gets the same issus, this is down to the filtering setting in the lightmapping settings - must have accidentally moved it from Auto to...
Hi there, using 2023.2.2f1 with HDRP 16.0.4 Having issues with baked lightmaps as they keep producing these dithering effects: [ATTACH] [ATTACH]...
Wonderful - thanks for the help!
So I've seen a similar issue reported. I thought it might be sorted by the recenter target, but seems to be undocumented so I'm not sure if this...
Hi there, using HDRP Unity 2023.2.2f1 and trying to sample the contents of the screen in shadergraph (for a full screen custom pass effect). I...
Hey there, having an issue with my first person CM setup (CM version 2). I currently have a character with a default VCam - Body is 3rd person...
Great - I increased the sensor on the main camera to 70mm and reduced aperture on vcam to around 1 and I'm seeing the effect. Appreciate the support!
Hmmm, so I'm not getting any DOF effects now - note that I have focus mode set to physcial cam as you suggested, but near/far blue is still...
Thanks for the response. Couple of clarifications: 1. Should the DOF component be set to 'manual ranges' or 'physical camera'? With the former I...
Hi there, I'm using Cinemachine, HDRP with a DOF post processing effect setup. I have a script that fires a raycast in the direction the player...
Ugh - of course. Apologies, and thanks!
Hi there, I'm a little confused as to why a simple bit of code won't work and I'm wondering if I'm missing some key info on Cinemachine and how it...
Hi there, just purchased Dialogue System - quick question I can't seem to find an answer to - is there an easy way to change the delay between...
Hi there, I'm currently using CM2.9.7 and I need to move a camera along a path which is under user control (so pushing left moves one way...
Apparently I need to Apparently I need to declare the sequence right before I use it, to get expected results...
Hey there, question about a sequence. I've been trying to detect if a sequency is running, but it always reports false. To test, I wrote this...
Hi there, I'm reasonably new to shadergraph and experimenting with an HDRP Post Processing effect and could use a steer on how to proceed. I'm...
Hey thanks for the reply. So I looked that the non shader examples. My points are static so before adding the vector3 position I performed the...