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https://issuetracker.unity3d.com/issues/urp-object-rendered-using-drawprocedural-is-not-getting-reflection-from-reflection-probes
How to use Fog node: https://forum.unity.com/threads/using-the-fog-node-with-a-unlit-master.816945/#post-6199748
Code from the URP Core.hlsl real ComputeFogIntensity(real fogFactor) { real fogIntensity = 0.0h; #if defined(FOG_LINEAR) || defined(FOG_EXP)...
A little request, Can we have a "Vertex interpolator" node in later update version?;)
As I know that currently the shader graph doesn't support Texture3D format, I'm wondering if the shader graph will have Texture3D nodes in the future?
To fix the error: Shader error in 'aShader': invalid subscript '_ShadowCoord' 'UnityComputeForwardShadows' for current latest version 5.5. at the...
[IMG] New version 1.5 on the AssetStore. Fixed the Shader errors for unity version 5.6.0 or newer (2017.1). Please update this latest version.
Please try the later version 1.5. See if you still get any error. You are right, At the moment uSky doesn't have the control for the fog yet,...
@claydamron, Kojote, crudeMe Sorry for the shaders errors. The new version has been submitted, waiting approval, should be available next week....
@ crudeMe Sorry about that you can add the code uniform float4 _MainTex_ST; on both shader file. You can add it under the line of uniform float4...
Right now uSkypro support up to atmosphere level, not outer space. I will increase the depth level to 32 which supports with outer space, but I...
Are you using Linear color space in your editor? It may cause color problem when build to Android. If it is the case I got same problem with that....
In general, uSky and atmospheric scattering uses only a direction light as sun, It should work in outdoor or indoor (with windows) scene out of...
Older then 5.6, i don't need to define the _MainTex_ST, in 5.6 it does. Yes, added float4 _MainTex_ST; in the shader will fix this error. Will...
Yes the camera clipping plane affect the cloud dome size. I'm looking for solution to fix current clouds dome rendering problem. May render the...
I am totally agree with you as the user point of view. Just remind here that some others sky assets used to sale for over $100 are depreciated...
You are right, If you attached the uSkyReflectionProbeUpdater component to the reflection probe that will not update everyframe, which only update...
I am totaly agree with you right now the both Image effects Atmospheric Scattering and LightShaft are completely broken for VR. I'm working on...
Sorry for all user that I have been absented for a while. Now I am going to answer all the previous questions here. I know the answer was late...
Hi guys, very sorry for the long absent in the forum here. Lately I'm extreme exhausted with my work, we have contract with Oculus, we just passed...