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Warm hi to all the community! I'm Evans Green, and I've been composing music for the last ~15 years. I mainly write cinematic orchestral music,...
Hi ande04b! You should use a character controller for your player object, and make sure that the walls of your room have a box collider attached...
Nobody is asking you to buy a copy. I couldn't really care less mate. I'm not a pound richer if you do. We're just asking you to stop coming to...
Yeah, my guess was that at some point placing the tower split the most accessible node routes between the group as well, that's why I would...
Huge work for a single developer, I salute you! I'm interested in how it develops. Feel free to add me to skype if you want to talk about game...
Nice work mate :). A piece of constructive criticism, I'd like to see the pathfinding made a little more intuitive. I guess it's ok to make it...
@BHS: Hi there! I know this one is a tricky question, but I'm working within a team of 8 members, and we decided to wait until next UniStorm...
I didn't read the fact that you didn't buy the product. What you did is 100% against the rules, and there is no such thing as "joint purchase"....
It's not importing it correctly for some reason. A total reimport might work. If it doesn't, try to manually import it into Unity4, that file,...
I'm sorry but you couldn't be less specific about your errors or the help required... Organize your thoughts and express yourself : )
... Write my thesis ftw!
Highly, highly unlikely. If it's quality you're looking for. I tend to agree with Annihlator here. You should learn a thing about collaboration...
You're definitely along the right path mate. As far as programming skills go, the best way to go is make a good game design document where you...
I answered to your PM, add me to skype and I'll try to help you out!
While that might work, you'll get entangled very quickly with walls you're not ready to jump. I still think starting by doing simple enclosed...
The OnMouseUpAsButton() method handles that for you. It will only work if you press and let go the mouse button while over the object with the script
Hello again! It knows it's cube B because you drag cube B from the hierarchy to the inspector of Cube A in the program view. Because when you...
Also, you can use transform.Translate. Sometimes it's more elegant, or it may fit better your needs as it's easier to use a concrete vector (Is...
I think you stated that you wanted to script in C#, so I'll apply some little changes to the script above ;) public GameObject cubeB;...
You're having common problems with the engine. Both of your problems, as far as I've been able to understand, are possibly related to Unity's way...