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Yes navigation data and path finding will be very nice, There are some simple free systems around but something deeper could be very welcomed ......
Yes i second that, some sort of fbx export would be a very good addition. ... cloned prefabs, terrain and trees(with resolution options ),...
I just made a test out of curiosity in 3840x 1080 Dual monitors (Windows 7 64), and there is a problem... anti-aliasing problem and kerning .. .I...
@taumel the character controller falls into the abyss ... a little collision please ? I have serious problems in a big scene Umbra crashes a lot...
Sorry I was a bit provocative too ! Unity is great for artists too! But there are a few cases that things are a bit more complicated than they...
Thanks Alexey, I tried but it fails all the time. The project is 1 gb and after an hour or more it says that file uploading failed. I will make...
Have you seen that before ? I was trying to add occlusion culling , and got all the models to make them static ... but i got this error...
@ dreamora Don't take me wrong, baking serious lightmapping for mental ray or vray .... with sixteen cores and quadros and everything takes all...
@Solid look i have done a script in asset postprocessor that does that automatically ...but why ? no you export from max an fbx with Y up and...
I am using 3 now and it is great but still i haven't seen many things for the asset pipeline.. I know you can build your own stuff with asset post...
The heighmap terrain works with resolution so whatever is near gets more resolution more vertices and what is far away it uses less, apart from...
not the bounding box as far as I know . You can create a cube which by default is 1.1.1. and scale it to compare.
i had the free 2.6 and installed the trial of three and i can see the pro features.... for a few more weeks .
Upload speed in general is quite slow , I just filed a bug and it is still uploading for about an hour. I don't believe it, it just said, as I...
Tweak the import settings first. Try to have your textures as power of two like 32 x 256. what type of texture is that?
You must have loads of work today !!! The posts are flying ... Checked nothing is more than 60000 in the preview, 35000 max . The file works...
@thanks andeee i will do .
Very funny post, especially the poll. Unity free is cool, back in the day there was nothing to prototype games without having 1 million dollars....
the trial will turn to indie after 30 days. So give it a go ...
move them from the inspector ...