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Ok, thanks. That's what I'm doing so I'll stick with it.
I'm creating geometry on the fly, adding verts to my mesh on an "Last In Last Out" basis. This was easy enough for my prototype, I just used a...
Yeah, my Nexus 7 works perfectly.
This is me: https://twitter.com/calxdesign
Have you tried exporting the terrain as geometry and optimising it with something like 3dsMax? Might give you a less dense mesh, and fix your OC...
How about shifting to a hidden layer and SetActive (false) ?
I don't see a problem with UVIng everything, that's kinda what I would expect to do. I used Worldcraft years ago, I think that's where Hammer came...
Really? You wouldn't just use... the Unity editor?
@Lethil - After such a great initial review of ScaleForm i'd be really interested to hear what the results of your eval on UniSWF were. An update...