A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Is that the maximum size of atlas supported in SM2 is 1024*1024? When i use the SM2 to develop the iPad version, the texture will be large than...
It's very convince for me to implement all the apple supplyed function in Unity3D now, Thank you very much!
when i ran my app in ipod touch 2g (whose os version is 3.1.2),it was not smoothy at all, and the fps is very low. So i use Instruments to...
anyone know?
can anyone tell me what's the interval of the method IPhoneTouch.tapCount? can i adjust it manually? thx
thank you for ur suggestion
and as i know : in iphone project we should use less gameobject.find control the draw calls use the texture whose size is the power of 2...
when i build my app for iphone, there always come out the memory warning and crash out at last. what i wanna known is when i exchange the...
Can i have your skype Or MSN ?
What i do now is create a material for each Sprite, do you mean that i only should create a material and then change the texture for each Sprite?...
The first problem you say is about "PackedSprite" Model. What we used is "Sprite" Model. So is there anything should i notice about it? My texture...
OK, thank you very much ! I will try it.
ok, thx a lot. I know a lot of information about memory now.
when i compile my unity3d project for iphone, there come out the error: "Texture is too big! (Filename:...
thank you very much! it really do
In my App, i used a plane as the background of my game. it's a 2D game, so with Main Camera , i have checked "Orthographic" and set "Orthographic...
the positions of iPhoneTouch and the game object are in different type, may be casting is needed, but how to do so ?
hey guys, I want to move the object with my finger. Code is as shown below. But it doesnt work properly. What is the problem?? var...
Hey guys, I'm trying to assign texture2d pictures dynamically, but I found dat I cannt get resources by using path when I test on iPhone. Is there...
It's working! Million thanks.