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It's actually been working great for me in 2019.3 believe it or not. Oh well, I guess I will have to figure this out myself.
I would also love to check it out @DarkTree. I prefer the way PGI handled things over most inventories.
Does anyone still use this inventory system? I am trying to create functionality for splitting a stack when right click dragging on an item. I am...
For anyone else having the flashing issue, I followed @Sh4D 's advice and disabled the ResizeGrid call in UpdateView and that seems to have done...
I was using this in a project but then upgraded to 2017.3 and now my inventory grid is constantly flashing on and off- is there a fix for this or...
I tried the custom shader you posted for me but it didn't work.. Here is a picture (the pinetree billboards are using the shader- all the other...
Is there any way to get the unity billboard trees to play nicely with the atmospheric scattering? I've tried a number of different solutions...
Thanks for the quick reply- I will give that a go as a workaround for now :)
I just bought this asset and I'm already having a ton of fun with it. I'm wondering though, the EnableonDialogueEvent script is so useful- is...
Sure! RFPS: In WeaponBehavior.cs, add this to line 1117 to check for animals case 13://hit object is an NPC...
I've been using this with Realistic FPS and it works wonderfully, was very easy to hook into that system. If anyone is interested I can share the...
Who are you? VFX Artist at WB Games What kind of game are you trying to build or would like to build? Currently working on mobile game projects...
Yeah actually after a few hours I figured out the same issue. I wrote some additional code in the storage inventory addItemtoStorage code to test...
Awesome thank you, there is no rush- the items are being added to the inventory, it just doesn't look pretty yet ;) Another question- what is the...
Hey Sander, Here is the bug I mentioned earlier with stacking - for some reason even though every one of these items has a maxstacksize of 100,...
Actually with further investigation most of the time it will stack them but not always.. so I'm not sure whats causing the failure. I'm digging...
That worked perfectly- thanks Sander!
Hey Sander, I've got some NPCs in my game that can add stuff to storage inventories. Basically I have a list on them of the items they are...
That's an awesome way to give back @Head@Hunter - thanks so much
Is there an example scene on how to use this? This looks perfect for my project but I haven't had any success getting it functional... thanks!