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Hi guys, recently i've been working on an infinite runner and i got it up and working decently. Now im using Unity's Sample/Standard Assets from...
I got the object pooler to move but i want the pooled objects to move as well... Or let the object pooler be still but the objects move at least?...
Np i've got it thanks.
Ahh ok thanks. Also im really new to using playerprefs and i dont know how to save my player kills value. And when i go to the stats menu i want...
how do i make a dynamic array?
Lol you're right this kind of array isnt dynamic, and size was simply one of the components i was trying to use to see if it will work to reduce...
When making the enemy Counter im confused with what i should do to make the array reduce by 1. #pragma strict var enemyPlayers :...
OK np thanks
Hey can you help me with touch stuff? Like when i make the players stats come up after the level how will i make a GUI/3d text that clicks when...
Thanks man!
Hi thanks for your quick reply. Im making a mobile game(android), and im new to mobile programming etc. So i like the logic you have given in the...
Hey guys im just wondering if anyone could help me make a script that counts the enemy's left and when there are 0 enemy's left it goes to the...
Hey guys, i just wanted to ask if anybody has some knowledge on how to texture in c4d.... Over time i have found out how to bake the...
Mate this is simple all you have to do is create a function Update and then place your reload code inside of it. Then make a check like this :...
Thanks man this helped A LOT! I appreciate it :).
Ok i will try thanks for the help :). If anyone out there still has some good help please tell me thanks.
Yes i agree with you but, all of the tutorials out there are with ultra simple poly's/UV's so unwrapping it is a piece of cake.....But with the...
I dont understand lol (forgive my stupidity im no c4d pro(texturer etc).
For texturing right?
Hmm i understand but i am not exactly asking someone to do it for me. Even someone just helping me out with this stuff....Cuz most ppl use maya...