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@pierrepaul Hi, any update about this? If you need any further info I'll try my best to help. I've just downloaded 5.3.4p4 and found the issue...
@pierrepaul The ticket number is 781248, the link is here: https://fogbugz.unity3d.com/default.asp?781248_l28vm716jtqonvq3 Thanks a lot for...
Hi, @Mecanim.Dev As I've added in the ticket, I've managed to reproduce this on the editor. As it happens randomly but consistently can you...
Hi, I've encountered a animator crash after uprading from Unity5.1.2p2 to the latest 5.3.4f1, and having a crash on iOS device. Here's the...
@Mecanim.Dev Please help take a look at this. Attached project can reproduce the problem easily. And this is stopping us from upgrading to 5.2....
I've managed to setup a project that can reproduce this issue. I have a script to set the animator.speed to zero before setting animator trigger...
@Mechanim.Dev We've encountered the same issue on 5.2.2p1. I can't reproduce it in a standalone project, but I'm pretty sure it's related to...
Hi. I'm currently working on a scene full of transparent 3D meshes and the render order is wrong some times. I figured duplicate shaders and set...
@lzitmee Thanks for the quick response! I think it would be a good idea to put Web Player in the supported platforms, or it's a little bit of...
Thanks for you work. The new API looks fantastic. One question is that would web player platform be supported? It's not listed in supported...