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I tried grid slicing and it worked, but it would be so much easier to go with automatic.
When I slice the spritesheet automatically and put the animation on stage, it is all jittery. The origin points for each frame are messed up. How...
Anyone :P?
Bumpz in the morning
Bumpity bump bumpz
Bumpz If anyone can help it would be really appreciated as it is quite urgent
What happens is that the app switches into portrait mode, 2 permission windows pop up and after I approve them nothing else happens and the game...
I'm trying to use the Feed method, but all I get is an error... Has anyone done this?
I need an option in my game to share scores on Facebook. Any good tutorials for this?
I need to implement ads in my game and I've never done this in Unity - so I'm wondering if anyone knows a good tutorial for this? Are there any...
Thanks a lot! I couldn't find that section because I kept looking under player settings...
I noticed my game having frame rate drops at times so I checked in the profiler and it's full of VSync activities... What is this VSync thing and...
I need to get the width of a sprite in world coordinates.
Hey, it works now, I had to use PlayerPrefs.Save() to save everything. Thanks a lot!
Hey, it works now, thanks a lot! I didn't know I had to use the static method PlayerPrefs.Save :P...
I tried using PlayerPrefs with that static methods SetInt and GetInt, and it worked while the app was running, but not after I closed it and ran...
I am making a game and I need to save highscores locally to the phone the user is playing on. I've never really done this in Unity before, so was...
Thanks a lot, it works!
I'm making a 2D game in Unity 4.3. I have no idea what to do with the 2D colliders to check for collision. I tried using a PolygonCollider2D...
I found the solution for this earlier. I used transform.eulerAngles and changed the Z property of this Vector3 object.