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Is there a Discord for this. And how to find it?
Having the same issues today... The above didnt work... UAC and Firewall.... ;( THIS MUST BE FIXED!
Thx :) I will try.
It has been a while since the first post,... lol ;) So is the activation / deactivation of freefall actually written in the code? Or does it...
Thx :P
I have spent countless hours using Unity from 2015-18 or so,.. But RL got me astray :-) Now I am wondering which version I should install?? I...
Hi all,.. If I bought assets and they have been upgraded they usually have an Upgrade Price (most of the time - not Opsive :rolleyes:). How does...
Great work,.. thx Regarding wind I was hoping that you at some point would have the time to incorporate the windvector in your weather module ;)...
Hi all,.. Been watching Silantro a long time and finally bought iy on sale, I have been using uFS for years now and been happy with it but it is...
Hi,... I am planning to buy your asset but I have some questions,... 1) Has it been used successfully to simulate RC-planes / low-weight fliers?...
Your asset looks really interesting ;) I'm actually planning to control a flying dinosaur with it and not a drone. So I need to know a few...
I cannot figure out if MapMagic is compatible with MicroSplat (not MegaSplat) - I need to know before I buy ;)
It was surprisingly easy to set up touch control (Touch Pad) for android even being a total novice on Rewired AND a non-coder ;) Now I have my...
Although I do not totally understand I think you are right @blacksun666 regarding the movement vector vs. force difference. I actually asked Chris...
Thx,.. That is a good approach... I have tried adding different kind of external forces to the flyer... But I added them to the whole prefab. I...
Excellent asset ;) Anyone have tips on how to try to simulate thermal upwinds as used by glider planes and so on. A simple example looks like...
@AlanMattano: Fantastic answer!! Thank you :) Actually I just found the same info myself about Remex Software ;) - not that I really have any...
I have been using UFS for years now... ;) As my project is beginning to mature I have a terrible fear that a Unity update will suddenly kill UFS...
Well, depends what you mean exactly ;) It is always a tradeoff depending on the scale of your map, looks vs performance and so on. Yes, normally...