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I stripped down all the URP settings like you suggested and it didn't make any difference. I found a plugin on the asset store called Easy Decal...
Is this what you wanted? [IMG]
Under project settings > quality settings both PC and Android are set to Ultra. So I think they are the same for both builds.
Is there an update to this? I'm using Unity 2022.3 and I'm having the exact same problem. It works great in play mode via the link cable but when...
Yes that was the answer. rigidBody.MovePosition(transform.position); rigidBody.MoveRotation(transform.rotation); Did the trick.
I've parented a racquet to the RightHand of the XR controller. The balls I am trying to hit have their RigidBody set to continuous and the racquet...
I'm interested in the logo effect that is baked. Is there a tool for converting the logo image into a Sprite sheet? Or how do you go about doing this?
Also getting an error using Unity 2019.4.28f1, Universal RP 7.7.1. The Volumetric shaders don't load. I can't use a newer version of unity because...
I used the mediation package and set up my app with rewarded videos. When I go into the Meta monetization manager and try to create a new...
That is possible. I'm using a plugin for doing parallax effects and it might be. I solved it by making my main UI a prefab and then putting that...
My main scene is just for UI and that loads other scenes asynchronously using Addressables.LoadSceneAsync. If any other scene I load contains a...
Is there a way to make some NavMeshObsticles not affect certain NavMeshAgents? I tried using layers but that doesn't seem to work.
I found out that getting collisions is as easy as putting the RigidBody component on the same gameobject as the one with the NavMeshAgent. I had...
Is there a way to make a navmeshagent ignore a specific navmeshobsticle? It seems that if I make each cart have a navmeshobsticle without carve it...
I already looked at that but it only gives the option of a capsule collider which doesn't fit my situation at all. If it's large enough to fit the...
This was because I had a NavMeshObsticle with carve turned on on my character controller. So when the character controller stopped moving and it...
My NPCs are pushing shopping carts. I want the navmeshagent to take into account the cart so it's not clipping through everything. Even if I put a...
This works for positioning the character controller (I'm using the Oculus SDK) but it's causing another problem. It's then possible for the...
Teleportation seems flawed if you can't recenter the player on teleport. In my case I have a VR grocery store and the user is trying to teleport...
This just started happening to me. If I am trying to teleport and it's a valid location if I hold my head still after about a second the teleport...