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I went ahead and made a simple testcase (I wanted to confirm it wasn't any of my assets causing the issue) so here it is with a looping teapot...
So I recently stumbled across Mesh Animator, and while it's mostly been very easy and intuitive to use, I ran into an issue with bounds [ATTACH]...
I recently implemented Rewired and have been really impressed with the whole thing, although currently running into an issue in Unity 5.1 in Linux...
Awesome! I just grabbed 1.3.1 and both issues are resolved. Thankyou for the quick response!
I've just updated from 1.2.3 to 1.3 and I've run into an issue (I'm on Unity 4.3.4f1, Windows) the plugin itself is disabling itself with the...
Hello! Thankyou for writing this plugin, it's been performing extremely well and I really like visual results I can achieve with it. That said, I...
Assuming you've been slowed by his shockwave attack and don't have Accelerate/"tiny wings", the best way to dodge his run is to get a bit of...
Sure! Which phase is giving you trouble? The trick with all the Cactus bosses is you have to put damage on them as quickly as possible, any time...
yes, we already have it running on PS4 and have shown it at a few trade shows so far, but the plan is to finish porting it after we release the...
Thanks for watching our back! Yeah, it's hard enough making this stuff as it is without that sort of thing... Development continues steadily, but...
Hey everyone! :) I'm still alive, still making progress on the game! Justice is all finished now, did a pass on his textures and dressed his...
Thanks :) There's only three of us and I'm doing the art and most of the code so I something I live by is to try and get a lot of value out of...
transform.rotation is Quaternion. Setting it's Z value like that will not give you sensible results. Try using transform.eulerAngles.z instead,...
Wow, this looks super relevant to my interests and I will be keeping an eye out for it. Nice stuff!
After a bit of trial and error my current method is to use Fraps to capture the video (since that animation is playing inside Unity) then I use...
Thanks everyone! :) Been working on the next boss enemy! He's not quite in game yet (well, tested his mesh out in game to check his size) but...
It's completely possible, a lot of people are mixing sprites with 3D environments and there's no limitation on how many directions your sprite...
Also getting this issue with our game! It's very annoying, the Iris Pro is a pretty good videocard but we're missing effects. Would love to see...
If you want to query what you've called the gameObject you would use if (gameObject.name == "car") Note that gameObject is uncapitalised -...
they should be equivalent so go for what you find most readable. The second part is only be evaluated if the first part passes (which is...