A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
When you run the game, are there two instances of the game running? When you go to the exit, does the level jump by two? There was an issue I...
Could you attach all of your code files? I'd like to take a look. I feel like there might be another issue and want to help.
Just noticed that the boolean in AttemptMove and the protected bool was the same (oversight on my part). It might be causing issues (although I...
Could you add your MovingObject.cs code? I think I have an idea of what's going on. P.S. It's a lot easier on the eyes if you could paste your...
That's strange. With the change, the 'Move' function should only get called once. Did you comment out the old condition check "if (Move (xDir,...
Just curious how soon will parts be added? I've done the first part and like it so far. I like that there's some flexibility in it to make it...
The following is in the MovingObject script. protected bool canMove; // created a protected bool that the Player script could access protected...
This seems pretty cool. Will definitely take a look at this when I get a chance.
I'm having this problem currently where the player moves two spaces. If I comment out the if(Move(xDir, yDir, out hit)) then the player will move...