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btw I don't think my code is programmed to kill moving objects I don't remember writing that anywhere
my duplicate is just standing in place. I tried what you said. My turret destroyed the original cube and I moved the duplicate in and out of the...
I have this turret that will shoot and destroy this cube but when I duplicate this cube, the turret will only attack the original cube and not...
like a AI turret. Like how you would see in an RTS like WarCraft 3. Or in a tower defense game where turrets would attack on enemy's when they get...
I'm looking for a turret based AI tutorial
I'm looking for a good AI turret tutorial with Dynamic GUI for score. Anyone know any?
can you show me example arkon ?my assignment is due today
you know what I mean?
So for my game I want to have it so when the player loses on level 2 and decides to go back to the Title Screen he is able to load the game on...
I put in this AI enemy in my scene and now my character cannot click doors to open up anymore. Anyone know why this would happen??
I finally got it. What I did was attach my WinScreen Script to my main camera's in my WinScreen Scenes. All I got to do is make sure my score from...
for my Items var Scores : String = "Bob"; //svar Scores : float = 0.0; public static var scoreText:GUIText; public static var score:int;...
I feel like I need to add something for my WinScreen script...
Well I have my Items script attatched to my character so he can pick up the Items. There are many different items that he picks up using the Items...
wolfhunter yes. I changed it. In my Items script it looks like this public static var score:int; and no errors
Ok well this is what I have in my script for my win screen function OnGUI() { GUILayout.Label("Score: " + Items.score); } and in my...
I actually used a different script I just copied and pasted what I thought I needed in my new script. But since I am noob I don't know how to...
Im kinda lost after I call the score what do I do? plus I get an error ERROR: Assets/Scripts/Score_Tracking.js(3,7): BCE0020: An instance of type...
how do I call the score via script name? GetComponent? how would I write that? Im a noob
Hey I have this game where you collect artifacts which give you a score and when you collide into this door the game ends and switches to a...