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I never knew this was a feature/ bug of Unity till now. I just assumed there was some visual graphic problem all these years.
I have a normal texture for a material albedo, and a mask texture of black and white. I'm trying to use the mask on the same material but it's not...
My 3d model seems to be offsetting itself when I hit Play in the editor. I have no rigidbody or physics active. What is the fix for this?\...
Discussion with my peers, this seems like a straight move to force everyone into the subscription model. Mainly cause at the end of the day,...
I ain't feeling this.
This is what happens when you have your CEO be from EA itself.
Currently, I have a large tilemap and have been slicing things up manually. After Slice 131, Im no longer able to create a new slice. Meanwhile,...
Megascans on UE is one of the most useful things I have ever seen. Unity definitely has a run for their money with that feature.
I've already been learning it mostly for the C++ and Unreal experience on my resume.
Technically, Unity is used a lot in the mobile development space. Lots of job openings of mobile companies wanting Unity developers.
Not even on the Unity announcement did they explain who they are. If you don’t know ironSource, they bring a proven record of helping creators...
I searched again and you're right, someone had a solution, abeit had to drop $10 for it. But it was worth it....
Ive been going through the Pinned thread and other threads trying different solutions and neither worked. This started happening sometime...
Unfortunately it's still offline on earlier versions of Unity after I checked. Currently, I'm unable to download any of my assets from the store,...
Is there a way to have it where you can add additional information to a component name? For instance, I have a lot of these collapsed and they all...
Mostly cause in my case, I have thousands of chunk objects to apply meshes to. This way I can manage a throttle to make sure it doesn't hang up...
Do you see any pros or cons from doing it that way or is my way still fine and dandy?
Wow that's way more complicated than what I did. But I'm still fairly new to the Task system and cancellation process. I can see the dispose...
Update: I managed to implement a Task Manager that does exactly what I want. I did some debugging to take care of the bugs on the Unity side of...
Yeah before you even think of threading, first get the profiler going and turn on Deep Profile. Run it for a moment then stop play mode. Go into...