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Ah nvm me... I hadnt looked around yet for this but reading it makes it pretty obvious already lol. Found this post:...
Thanks @aer0ace , that does help! So let me see if I got this straight. Currently, I have the building position, and then those entrance/exit...
Thanks for the input @aer0ace ! Yeah looks like we are going somewhat in the same direction. It definitely is not unity specific at all, to be...
Hey, So, I am developing a strategy game which has a grid of nodes, described by a list of nodes. Nodes have references to their neighbors and...
hey Jeff, yes, I actually am using Unity Analytics as well, but Firebase would assist us in some ways like knowing the source of players and...
Hi, Our team is developing a pretty large project in Unity and we are currently trying to implement Firebase Analytics for Unity. We figured it...
Btw, we also tested to see if for any chance the coroutine was being stopped or whatever but no, even doing "while (!request.isDone)...
Hi, We are using Asset Bundles and On Demand Resources in our project. Most of the time, everything is working nicely. However, for some...
Hey, I was looking at your plugin and I am thinking of purchasing it but I got a question first. Can I easily insert data from unity into a...
Man, I'm really trying to remember what we done... there were sooo many things we tried out... I know we got it working now, with override...
Yes, this error has been fixed since then, it was indeed an Unity bug. I just forgot exactly in which version it ended up getting fixed, but if...
Hi, I am using Unity 2017.1.1f1, and we are developing a game with Asset Bundles for mobile. We are using ODR for iOS and download bundles from...
Hey, So, I am developing a pretty considerable sized mobile game and we are just now implementing asset bundles to try and reduce the initial...
I spoke to a Unity engineer and in my specific case he told me that the issue could be the version of Unity I was using. He said that what should...
Yes it did fix it, but I had to upgrade to p2 to get it working properly. At any rate, if anyone else has this problem know that you should not be...
Hey, I have multiple "Bakeable" objects in my game and oftentimes they change multiple objects at once. Right now what I had to do is literally...
Hey, The title basically says it all. I am working on a pretty big project and I have been using many versions of Unity 5 along the way. Since it...
I second this... since this is the same person with a different account =P just watching the thread with my official e-mail
Hi Tom, Thank you for the quick reply. I do have the dSYM file still, uploading it will change the reports that already happened, or only the...
Hey, We have recently started using Performance Reporting with Unity 561 and we have been receiving native crashes, however ALL of them come with...