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When trying to install the associated package, the editor crashes when trying to load the assembly for the Burst compiler. As such I've been...
Has the UnityPurchasingEditor class been removed? We were using UnityPurchasingEditor.TargetAndroidStore() as part of our build scripts, but...
Hi Josh, I've now submitted a bug report for this issue. (Case 922676) Thanks!
Description of your issue After installing 1.11.2, building on iOS results in failure with the following error: Failed running...
Hey, I was just checking if there are any updates to this particular issue? I'm currently unable to utilize the local receipt validation system...
The Validate(string) method on both CrossPlatformValidator and AppleValidator are allocating large chunks of memory under-the-hood. In the...