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Component.GetComponentsInChildren note the s at the end of Components
1 ) replace the semi-colon at the end of line 44 "void SetCountText ();" with an open curly bracket "void SetCountText () {" or, optionally put...
From your description it sounds like the program does compile and execute, is that correct? It sounds like you can play it and pick up objects and...
You are correctly using an integer named count to store your count. You are incorrectly trying to convert an undeclared variable named Count to...
You are probably getting errors on the lines where you have the keyword: "yeild" You have the error because the correct spelling of the keyword...
At line 48 you have: Mathf.Clamp (rb.position.x, boundary.zMin, boundary.zMax) I think you want: Mathf.Clamp (rb.position.z, boundary.zMin,...
You haven't assigned anything to rb You declared it at line 9 (at which point it is null) You made a reference to it at line 13 (which would be...
At line 13 you are using an object named rb, specifically you are trying to set its angularVelocity. You have correctly declared rb at line 7, but...
To start with, remove the comma after Mathf.Clamp at lines 31 and 33 so it becomes Mathf.Clamp(rb.position.x, boundary.xMin, boundary.xMax),...
Just a quick lookover, change line 43 from: for (int y = 1; x < rows - 1; y++){ to: for (int y = 1; y < rows - 1; y++){ Anytime I see an out...
Confirm that "speed" has a positive non zero value. If it is not set (or zero) then movement * speed will be zero. You could, temporarily,...
line 23 of 'public class Player : MovingObject' references class named "attemptMove" (lower case a in attempt) protected override void...
I'm guessing your version of Unity (I got the error when I import the kit, my unity version is 2017.2.1f1, please help.) isn't up to the required...
This worked, thank you. What is the reason for it working this way, and not the other way? I'm not sure. I modified my code to be: public class...
1) The script is not attached to the game object? 2) There are other compile/execution errors? 3) The parameters shouldn't be int, they should be...
Try replacing the line Destroy(other.gameObject); with Object.Destroy(other.gameObject); and see if it makes a difference. If not, maybe try:...
Put a semi-colon at the end of line 17 (to end that line of code)
Ret, that is EXACTLY what happened to me when I did this tutorial last May. I moved the prefab enemies from the completed files, got the error,...
a) BuckBuchanan soln at post #545 https://forum.unity3d.com/threads/survival-shooter-q-a.338190/page-11#post-2962342 or b) import the missing...
The error message: Assets/Scripts/PlayerController.cs(38,64): error CS0103: The name `tilt' does not exist in the current context tells you the...