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Doesn't sound like it happened yet, right? o_O
you gave me a good idea, it worked even though slightly different. Basically when i "exit" the 2nd panel, i check if i am still inside its rect...
Hi, I have a funny problem I can't seem to wrap my head around. I have two panels that swap when the mouse enters the standard one (1st), opening...
Ok, looks like the fix (not sure if the ideal way but it works) was to set at the beginning the width of the text to my max width, and then it...
Following a suggestion I tried the following chance, i.e. taking the renderer bounds instead than the GetPreferredValues() but while in a...
Hi, I think I have been reading every single post related to preferred width and height, but despite trying every solution, I still have some...
Hi guys, I tried to google this but I might be struggling in finding the right wording. I have a text looking like this: Value (X). "Value" and...
I must confess, i don't remember :D I think I did, but I can't really say what was the cause, sorry! If anything, i had similar problems of late,...
Thanks Stephan, i will give a try to this approach now. I checked, and Chinese is using 2300 characters, and Japanese is using 1600, but i guess i...
I guess that given how hard it is to get feedback from the users with problems, it might be worth a try as well (but i only seem to have problems...
Hi Stephan, thanks for the answer! The target is PC/desktop only, but right after posting yesterday I wondered indeed if the 4k atlas might be a...
Hi, Ever since i am localizing my game in Japanese, i feel like dying a bit every day. I already got two negative reviews for slightly mysterious...
I tried everything, but this weird bug persists, I also tried ot refresh the mesh shape after calling the assignment, tried to postpone that to...
Hi, I have a problem that is driving me completely crazy. I have a loading screen with a quote or tip sentence in the game. It's set dynamically...
Done! Thanks!
Hi, I have an issue with dash, and I am trying to figure out if it can be fixed, it I am to be blamed or if it's a bug. My character can dash, and...
hi, i did implement it with events, and indeed it works like a charm! thanks for the tips ;)
Yep, I am doing that, but I seem to really struggle to sync the bullet spawning. At times the FixedUpdate and Update probably have some small...
Ah ok. No worry, I fixed them for my needs already. They way I did read the _horizontalMovement = _character.Airborne ? _controller.Speed.x *...
Hi @reuno, I think I might have found two little bugs while trying to create my shooting routine, i hope it helps! * If there is no bottom under...