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@Autarkis please redownload from http://vatio.eu/UnityAssetStore/LowPassFilter/LowPassFilterPlaymaker.unitypackage - let me know if everything's...
Thanks for letting me know. Will fix and let you know ASAP.
I know this is an old thread, but since I got here by Google, others might as well. This answer worked perfectly for me:...
A bug-fix version has just passed the review and is available for sale. It contains fixes for the issues raised recently by some customers.
@Tim-C @phil-Unity Enums with UI events seem like something that should have been done long ago. Is it still on the TODO list? Any plans to...
Today a new package has been uploaded - I changed directory structure to better follow Unity guidelines. Note however that everything is...
Side Menu [IMG] Finally released and available, a simple, drop-in component making a Unity UI object hiding side menu known from top mobile...
I understand Your problem, but I don't think there are any magic solutions. If You can predict in any way the target's movement You could use that...
Hi, thanks for the question! Upon a quick read the principle seems the same - after all a low pass filter is a low pass filter. Please post more...
Hi Summanuss, thanks for Your comment. I actually fixed this link about 15 minutes before Your comment. Thanks again!
[IMG] I'd like to introduce my generic Low Pass Filter package. This is a very simple, easy to use, yet powerful tool for smoothing out...