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The color space was gamma only, but still I am getting the video output to be blue.
Thanks for the great plugin. Its pretty easy to setup and very easy to get going with. I am facing a problem that my captured video is coming out...
I have a update scenario for my application (Android only) in which the asset bundle have to be downloaded manually on the users device. For this...
Can you please guide me on how to do that? I have selected Compilation Override to use Net Core. In the XAML C# project, under reference I do have...
Hi, I am getting the following error API System.Console in MSCORLIB, PUBLICKEYTOKEN=B77A5C561934E089 is not supported for this application type....
Hi I have been executing the following commands to sign my app. codesign -f -s "3rd Party Mac Developer Application: Company Name" --deep...
As per your suggestion that I should contact Facebook to see if the problem is at their side, I did that and they said they have closed it and...
They have close it but its still not working, Need help, please!
Thanks for the quick reply, but I have done that too, but its still not working.
I am trying to login on photon using Facebook, but I am getting Custom Authentication Failed error. After debugging I got this error code "The...
Hi, I want to achieve subway surfer like jump. I am using a character controller. I have been trying to use animation curve to get the value for Y...
I will be rewarding few coins from my game if the player likes the game page on facebook. How can I detect if he liked the page? I will be using...
Does anyone know how to configure the manifest for getting the MoPub & AdColony working together in a same game? Thanks in advance!!
I want to place objects on the inner surface of a cylinder. I am not able to figure out the math to give the object the appropriate rotation &...
I am writing a controller for a side scroller, I am using charactercontroller component. I am able to move towards left & right very well but the...
Thanks for the reply. @laurelhach: I want the game to be played only in portrait orientation, but its a puzzle game where, when you hold the phone...
My game is meant to be played in Portrait mode only but it has some features which I want to activate when the user holds it in other screen...
By manually I mean in inspector texture transform means the transform of the particular sprite, since I am using NGUI. Sorry for not being clear.
Thanks @CPTechnologies for the help.
Hi, I made a game which is divided into two scenes. The first scene consists of menu the second scene consists of the gameplay. The gameplay...